

Pagan religions start without a religious head, but gain one once the religion has been reformed. These individuals may or may not be playable depending on the relgion, and often have unique mechanics. These people are recognised by the adherents of that particular faith to be the leader of the religion. Religious Heads: Some of the religions in Crusader Kings II have heads. In addition, Hindu, Buddhist and Jain characters require Rajas of India DLC to play. Aztec Pagan characters require Sunset Invasion DLC to play. Muslim characters require The Sword of Islam DLC to play, and Pagan and Zoroastrian characters require The Old Gods DLC to play. Jewish (Heresies: Karaism, Samaritanism )īy default, Christian characters are playable in Crusader Kings II.Zoroastrian (Heresies: Mazdaki, Manichean ).Orthodox (Heresies: Bogomilist, Monothelite, Iconoclast, Paulician).Catholic (Heresies: Cathar, Fraticelli, Waldensian, Lollard).Each of these (except Zoroastrian and Jewish) is subdivided into multiple branches, which may in turn have their own sub-branches known as heresies. These are Christian, Muslim, Pagan, Zoroastrian, Indian, and Jewish. There are six main religious groups in Crusader Kings II. Each character in Crusader Kings II has a religion, and the religion of the player's character determines what mechanics are available to the player. Religion is a key concept in Crusader Kings II, and the different religions and their interactions greatly affect how the game is played.
